![]() Spend money as though maintaining a wealthy lifestyle for each day carousing. You spend your downtime engaged in a variety of hedonistic activities such as attending parties, binge drinking, gambling, or anything else that helps you cope with the perils you face on your adventures. Consult the DM for details on acquiring land and beginning construction.Ĭarousing. Once the land is secured building can begin. A large estate might cost 5,000gp or more, if it can be bought at all. A small estate might sell for as little as 100gp or as much as 1,000gp. Charters and land grants are usually given by an authority as a reward, although they can also be bought. If the estate lies within a nation or claimed domain, the character will need a charter, land grant, or deed granted by the local authority. Before work can begin, the character must acquire a plot of land. You can spend time between adventures building a stronghold. If you want your character to engage in a downtime activity between episodes or adventures, you have the following options available to you. A character living Wretched lifestyle will be dirty, homeless, and avoided by everyone but those living the same lifestyle. A character living a Wealthy lifestyle will be clean, well dressed, and accepted by high society. Lifestyles will have in game ramifications. If you spend 30 downtime days maintaining a higher lifestyle than your current lifestyle, your lifestyle changes to that new lifestyle. If you spend one or more downtime days maintaining a lower lifestyle than your current lifestyle, your lifestyle changes to that new lifestyle. It takes a while to increase your lifestyle, but it’s easy to reduce it. Simply deduct the cost from your gold on your character sheet, and make note of it in your post. Whenever you engage in a downtime activity, you must pay your lifestyle expenses, as described in chapter 5 of the basic rules or Player’s Handbook. A captain would find it difficult to let a blacksmith practice his profession on a wooden ship, as the flames of a forge could put the whole ship at risk. If your character is at sea, he won't be able to practice with a tutor to teach him Gnomish, unless they pay extra for the tutor to join them at sea (skilled Hirelings cost 2gp/day). Keep in mind of where your character is on his downtime by checking the Ship's Log thread in the Campaign Resources forum. For example, if you wanted to train to learn the Gnomish language and you spent 10 days doing so, post as follows:Īfter each quest's downtime is reported, or before the next quest if no downtime is reported, the DM will post results, a total of training days towards skills, and any other cumulative progress. To record your downtime activity, post your activity and the total number of days used toward it in the adventure notes section. The DM will post below the dates that pass by between adventures. They help to define adventurers outside their normally extraordinary adventures, grant bonuses, and can have an impact on how others perceive them. Downtime activities and lifestyle maintenance are done when you’re not adventuring.
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